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The Elder Scrolls Online
The Elder Scrolls Online 14 Sept 2015 Beyond Battle in The Elder Scrolls Online: Tamriel Unlimited – a Non-Combatant’s Guide
Most people who play The Elder Scrolls Online: Tamriel Unlimited will spend a lot of time in combat. Between dungeon dives, excursions to Coldharbour and other nasty places, and especially Player vs. Player combat, most players’ kill counts are going to climb into the thousands. Or tens of thousands. Or more. View 
Fallout 15 Sept 2015 Fallout 4 – Player Freedom in an Open World
Let’s have our cake <em>and</em> ice cream,” says Game Director Todd Howard. No, he’s not referring to a newfangled high-calorie diet that’ll help you survive in the post-apocalyptic wasteland. Instead, Todd’s talking about how Fallout 4 will deliver full-featured shooter gameplay alongside a deep role-playing experience – complete with copious stats and multiple ways to customize your character. It’s all part of Bethesda Game Studios’ core philosophy of allowing you to be who you want and play how you want. View 
Dishonored 17 Sept 2015 Dishonored 2 – Welcome to Karnaca
As anyone who’s played Dishonored can attest, the game’s setting is as much of a character as the characters themselves. Dunwall isn’t just a backdrop for Corvo Attano’s quest for redemption (or <em>justice</em>, depending on how you play the game); it’s a dynamic metropolis that tells a story all its own. View 
Fallout 21 Sept 2015 Fallout 4 – Dogmeat & Other Companions
Perhaps you know this already, but let’s say it one more time just in case: In Fallout 4, Dogmeat cannot die. Which is great news for all those players who would reload a previous save anytime their cherished canine met an untimely demise in Fallout 3. Dogmeat is just one of around a dozen companions in Fallout 4, including Mister Handy, Piper and Preston Garvey. View 
Fallout 22 Sept 2015 Fallout 4 – Behind the Score with Inon Zur
Judging from the strange sounds coming from the yard next door, Inon Zur’s neighbors would be forgiven for thinking their neighbor’s half-mad. “I walk in my garden and basically hammer on things,” Zur says. He’s also been known to use a cello bow on a garden chair – which, he tells us, produces a sound that’s “shrill as hell.” View 
Dishonored 23 Jul 2015 Dishonored 2 – Who Is Emily Kaldwin?
The original Dishonored quickly became a fan-favorite game when it released in October 2012. With a distinctive steampunk setting, a deep and detailed story, and innovative first-person combat that prioritized the players’ ability to choose how they tackle any situation, Dishonored was both a critical darling and smash hit. View 
Fallout 24 Sept 2015 Fallout 4’s Character System
At the heart of Fallout 4 is its character system. Our games are about making the kind of character you want, doing what you want, and having the game allow and reward whatever playstyle you chose. We also want to make those choices meaningful, and at the same time entertaining. To let you plan ahead, try different things, and to compare your choices against others who built different characters. View 
Fallout 01 Oct 2015 The Team Bringing Fallout 4 to Life
“We make the games we want to play and it’s a blast,” declares Game Director Todd Howard. That’s a good thing, considering the amount of time the team at Bethesda Game Studios spends together, creating massive worlds for both the Fallout and Elder Scrolls series. View 
The Elder Scrolls Online 05 Oct 2015 ESOTU – Orsinium Launch Details & New Video
Orsinium, the once-great capital city of the Orcs, has long lain abandoned and in ruin. King Kurog, reigning monarch of the Orcs, has sent invitations far and wide to enterprising adventurers. Join him in rebuilding the city and returning it to its former glory. Your efforts and actions while in Orsinium and the mountains of Wrothgar have a direct impact on the reconstruction effort – the city will visibly transform. View 
Dishonored 06 Oct 2015 Dishonored 2 on Display in New Museum Exhibit
It’s a question that’s been asked since the very first pixel bounced around on an ancient CRT screen: Are games art? While everyone from the players to the pundits will continue to debate the creative merits of virtual entertainment, one prominent museum is taking a definitive stance. Right now in Paris, the Art Ludique museum is hosting a new exhibit dedicated to French games. Titled The Art in Video Games – French Inspiration, the exhibit runs through March 6, 2016, and features more than 800 artworks and installations from an array of French studios. View