News
The Elder Scrolls Online
QUAKE Oct 25, 2017 Quake Champions Art Contest
Salutations, Quakers! You've inspired us with all the jaw-dropping fan art you've been making for Quake Champions, and we want to see more. View 
DOOM Dec 19, 2019 Year of DOOM Fan Art Shout-Outs, Vol. II
Closing out the year with some noteworthy DOOM art. View 
Fallout Nov 03, 2023 Fallout 76: Atlantic City PTS Update and Highlights Notes
Our latest iteration of the Public Test Server transports you to Atlantic City! Explore the Boardwalk, meet new friends (and foes), and more! Read on for top-level highlights in this PTS. View 
Redfall Apr 28, 2023 What is Redfall?
Redfall is almost here, and we have everything you need to know about Arkane Austin’s new open world FPS before you jump in and bite back on May 2. View 
The Elder Scrolls Online Mar 18, 2016 The High Five: 10 Years of Oblivion
For our latest Bethesda High Five, we’ve got some celebrating to do. After all, March 20th marks 10 years since the release of The Elder Scrolls IV: Oblivion on PC. Yeesh, we feel Old-blivion. It seems like just yesterday when we were first fighting foes in the Daedric realm and closing the gates of…. OBLIVION! View 
Redfall Apr 05, 2023 Meet the Heroes of Redfall: Layla Ellison
Get to know one of the four heroes of Redfall, the ass-kicking telekinetic biomedical engineering student, Layla Ellison. View 
DOOM Jul 07, 2021 Tune into Hugo Martin’s Game Director Playthrough exploring DOOM Eternal’s latest content
DOOM Eternal’s Game Director tears into Update 6 View 
DEATHLOOP Dec 27, 2021 DEATHLOOP 2021 Community Wrap-up
We’re closing out the year by looking back at some of the creations made by you, the amazing DEATHLOOP Community. View 
The Elder Scrolls Aug 07, 2019 The Elder Scrolls: Legends 2.12.1 Hotfix
Android lag improvements, iOS missing card back fix, Sentinel Battlemace, Covenant Masterpiece and Blackwood Distiller gameplay fix and a few animation fixes! View 
QUAKE Feb 26, 2019 Server Reorganization
On Tuesday, February 26, we will be reorganizing the datacenter selection menu to better illustrate which geographical regions each datacenter serves, and we will be spooling down servers that split population regions. By expanding coverage for each location in this way, players should see shorter queue times and have access to a wider pool of players for closer skill-based matchmaking. View