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DOOM 2016年10月18日 DOOM Release Date, Collector’s Edition and Pre-Order Bonuses
Whether you’re on the surface of Mars or in the fiery depths of Hell, Friday the Thirteenth will be a very big day. On May 13, 2016, you’ll be able to shoot, punch and chainsaw your way through hordes of demons when DOOM launches on Xbox One, PlayStation 4 and PC. 見る 
DOOM 2016年10月18日 DOOM – Campaign Trailer
As the iconic DOOM Marine, you wake to learn that the Union Aerospace Corporation’s facility on Mars has been decimated and overrun by hordes of demons. Humanity’s survival rests in your hands – and your hands alone. Get a closer look at the adrenaline-pumping, single-player campaign in the latest trailer for DOOM – the all-new FPS from id Software arriving worldwide on Xbox One, PlayStation 4 and PC on Friday, May 13. Fight Like Hell. 見る 
DOOM 2016年10月18日 Inside DOOM’s Brutally Fast Single-Player Campaign
Hugo Martin is <em>flick-switching</em>. We’re seated in a small theater inside id Software’s Richardson, Texas, studio. We had just tried our hands at an early level in DOOM’s single-player campaign, and soon we would test our skills in a later level. But for now we’re in the dark, watching as DOOM’s affable Creative Director shows off for us. And, well, it’s <em>awesome</em>. 見る 
DOOM 2016年10月18日 22 Reasons to Love DOOM – Part 1
<em>Twenty-two</em>. While that might not seem like a huge number – you’re barely an adult when you’re 22 – it’s massive when it comes to the history of videogames, spanning multiple hardware generations and numerous industry innovations. That’s why we’re celebrating the 22nd anniversary of DOOM’s release (originally out on Dec. 10, 1993) not by looking back at the original game, but by looking ahead to the new DOOM, releasing this spring. 見る 
DOOM 2016年10月18日 22 Reasons to Love DOOM – Part 2
On Dec. 10, 1993, the original DOOM was released – and the world of gaming has never been the same. To celebrate DOOM’s 22nd anniversary, we’re looking ahead to the new DOOM, with 22 reasons to love the upcoming spring release. 見る 
DOOM 2016年10月18日 DOOM – Hack Modules and Warpath
Just like the robust single-player campaign, DOOM’s multiplayer is all about pushing forward in a furiously fast firefight: no time to stop, no cowering behind cover, no sniping from the corners – this is all-out adrenaline-fueled arena-style mayhem. 見る 
DOOM 2016年10月18日 22 Reasons to Love DOOM – Part 3
On Dec. 10, 1993, the original DOOM was released – and the world of gaming has never been the same. To celebrate DOOM’s 22nd anniversary, we’re looking ahead to the new DOOM, with 22 reasons to love the upcoming spring release. Before pushing ahead, be sure to check out Part 1 and Part 2! 見る 
DOOM 2016年10月18日 DOOM SnapMap – Infinite Possibilities, Endless Content
I’m playing a game of tower defense. Only I’m a moving turret. Holding a plasma rifle. Shooting demons. From Hell. And the best part? <em>I’m playing DOOM.</em> Welcome to Onslaught, one of the dozens of modes created by the development team using SnapMap – DOOM’s powerful but easy-to-use game and level editor. 見る 
DOOM 2016年10月18日 DOOM – New Multiplayer Trailer and Closed Beta Date
DOOM’s multiplayer is not for the faint of heart. It’s bloody. It’s brutal. It’s VERY fast. It’ll definitely keep you on your toes. Will you be ready to step into the arena when the game launches on May 13 on Xbox One, PlayStation 4 and PC? Prepare yourself with a glimpse into DOOM’s multiplayer mayhem in the latest trailer. 見る 
DOOM 2016年10月18日 DOOM – Multiplayer Maps Explored
From the blood-soaked UAC facilities on Mars to the fiery depths of Hell, DOOM multiplayer will take you on a tour of 9 deviously diverse locations. While each multiplayer map is distinct, they all share a few traits in common. For starters, you’ll need to stay in constant motion to stay alive; every map is constructed to keep the action brutally fast-paced. These multi-tiered combat arenas are littered with hazards, and packed with items that can turn the tide of combat at a moment’s notice. And while they all have secrets for you to uncover, none of them are built to allow for easy sniping or hiding points. 見る