News
The Elder Scrolls Online
Go4 Tournaments for The Elder Scrolls: Legends go global!
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The Elder Scrolls Aug 04, 2016 The Elder Scrolls: Legends Enters Open Beta
That’s right. Our digital card game The Elder Scrolls: Legends is now in open beta, meaning anyone who wants to play it can download it now for free and hop right in. No cost to play, no need to wait on a list. Simply download the <a href="https://cdn01.bethesda.net/BethesdaNetLauncher_Setup.exe">Bethesda.net launcher</a>, make yourself an account and you’re good to go. View 
The Elder Scrolls Jun 21, 2018 The Elder Scrolls: Legends Masters Series – Championships at QuakeCon 2018
Get ready to experience the next level of competitive play for The Elder Scrolls: Legends. View 
The Elder Scrolls Jul 23, 2019 Prepare for The Elder Scrolls: Legends Masters Series Finals!
Who will become this year’s TESL Master Series champion? View 
DOOM Aug 20, 2020 Submit your DOOM fan art – August’s Theme: ALL IN
Put on your poker face and go ALL IN! View 
The Elder Scrolls Apr 24, 2019 The Elder Scrolls: Legends Masters Series is Back!
Legends is coming back to QuakeCon with a $50,000 prize pool. Read on to see how you can join us! View 
QUAKE Aug 30, 2018 Announcing the PGL Quake Champions Open!
This October, Quakers from around the world travel to Bucharest to compete for $50,000 in prizes! View 
QUAKE Nov 02, 2017 Quake Champions at the Italian Esports Open 2017
Itching to see some of the best of the best Quake Champions in action? For a unique competition with an equally unique setting, look no further than the Italian Esports Open 2017 in Lucca, Italy! View 
QUAKE Jul 20, 2018 EARLY ACCESS ELO SKILL RESET 26.07.2018 FAQ
In an effort to create even better matchmaking, we are deploying an Early Access ELO skill and ranking reset. This means that everyone’s skill ranking (both Ranked & Unranked) will start you off fresh; as if logging into game for the first time View 
QUAKE Feb 26, 2019 Server Reorganization
On Tuesday, February 26, we will be reorganizing the datacenter selection menu to better illustrate which geographical regions each datacenter serves, and we will be spooling down servers that split population regions. By expanding coverage for each location in this way, players should see shorter queue times and have access to a wider pool of players for closer skill-based matchmaking. View