News

DOOM Jun 09, 2016 How One Artist Crafted a DOOM Demon with a Chainsaw
When most people look at a chainsaw, the first thing that comes to mind is destruction. That’s definitely the case with one of DOOM’s most iconic weapons, which can slice through hell-spawned demons with reckless abandon. But for artist Rob Bast, the chainsaw is more like a surgeon’s blade – a tool of great precision that can be used to create an intricate piece of art. View 
DOOM Jun 12, 2016 DOOM at E3 2016 – Demo, Free Updates and Premium DLC
“Last month we had the privilege of releasing one of the most iconic titles in this industry to fans around the world,” said Executive Producer Marty Stratton at E3 2016. Hot on the heels of DOOM’s successful launch, Stratton then shared what’s still to come for id Software’s seminal shooter. View 
DOOM Aug 24, 2015 Honoring the Legacy of DOOM
When it comes to <em>playing</em> DOOM, there’s no looking back. After all, the upcoming game is built around the notion of “push-forward combat.” But when it comes to developing DOOM? The latest game is part of a proud legacy. View 
QUAKE Jun 12, 2016 Quake Champions Announced
<em>Quake. Is. Back.</em> View 
DOOM Jun 30, 2016 DOOM – Update #1 Now Available
DOOM’s first post-launch game update is now live on Xbox One, PlayStation 4 and Steam. Update #1 introduces several new features, including a Photo Mode for taking in-game screenshots, and a new weapon placement view option, which centers your weapons similar to the original game. The update also includes improvements, optimizations and fixes for more commonly reported bugs. See below for a full list of everything in Update #1. View 
DOOM Jul 06, 2016 DOOM – Building the B.F.G.
Executive Producer Marty Stratton put it very simply when he <a href=/#en/events/game/bloody-and-relentless-doom-will-test-your-skills/2015/07/13/4>revealed DOOM</a> to the world at BE3 2015: “DOOM’s about badass demons, big f’ing guns and moving really, really fast.” Seeing as we had 3D printed the Cyberdemon for 10 lucky DOOM winners during the DOOM open beta, and we weren’t really sure how to 3D print “moving really, really fast,” we turned our attention to big f’ing guns instead. View 
DOOM Jul 11, 2016 DOOM – Vulkan Support Now Live
At id Software, we’ve always pushed technology. With DOOM we let the game drive the technology decisions from early on. This has continued even in post-release, with new updates and more. Today we’re excited to share another big technology push: Vulkan support is now live on PC. View 
QUAKE Jul 21, 2016 QuakeCon 2016 Lineup
QuakeCon 2016 opens on Thursday, August 4 at 10am CT and will run through 12pm CT on August 7. The Annual QuakeCon Welcome will kick-off at 3pm CT and will feature a special look at Quake Champions in addition to attendee-exclusive gameplay presentations of Prey and Dishonored 2. For those that can’t make it in time for Thursday’s Annual QuakeCon Welcome, Arkane Studios’ Harvey Smith and Raphael Colantonio will take the stage once again on Saturday, August 5 at 2pm CT for encore presentations of Prey and Dishonored 2 – exclusively for attendees. View 
DOOM Jul 28, 2016 DOOM – Big Updates, New Content and PartyPlay
When we launched DOOM two months ago, we were so excited to finally be putting the game in your hands and it’s been a thrill to watch you play, hear about your experiences and read your feedback. We couldn’t be happier with the response and want to thank everyone for making our first two months such a success. Here at id Software your feedback and excitement continues to fuel the work we do on updates, DLC and new ways for you to play the game. View 
QUAKE Jul 27, 2016 QuakeCon 2016 to Support National and Local Charities
Marking the event’s 21st year, id Software and Bethesda Softworks are pleased to announce that QuakeCon 2016 will once again host several charitable organizations to give back to the valued community that has supported the annual event for over two decades. This year, id Software and Bethesda Softworks are partnering with the American Red Cross, 1Up On Cancer, Dallas Pets Alive and Extra Life."We're honored to host these amazing charities at QuakeCon this year," said Pete Hines, VP of PR and Marketing at Bethesda Softworks. “Giving back to the community is extremely important to us, and we’ve got a wonderful group of attendees that come to QuakeCon year after year to lend their support to great causes.” View