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The Elder Scrolls Online
DOOM Jun 24, 2019 DOOMorabilia #3 – DOOM 64 Japanese Edition
Uncovering the artifacts that shaped DOOM’s history! View 
QUAKE Jul 20, 2018 EARLY ACCESS ELO SKILL RESET 26.07.2018 FAQ
In an effort to create even better matchmaking, we are deploying an Early Access ELO skill and ranking reset. This means that everyone’s skill ranking (both Ranked & Unranked) will start you off fresh; as if logging into game for the first time View 
DOOM Oct 28, 2019 We’re adding some bonus prizes to the November Slayers Club giveaway!
Next month’s sweepstakes gets a tad sweeter. View 
The Elder Scrolls May 28, 2019 The Elder Scrolls: Legends - May 2019 Monthly Reward Card
Announcing the monthly reward card for May: Hulking Mummy! View 
Fallout May 23, 2019 Fallout 76: Inside the Vault – Wild Appalachia Concludes
This week, we’re taking a look back as Wild Appalachia comes to a close and sharing a few stats we found intriguing as the Fallout 76 community dived into new features and content. View 
Fallout Oct 06, 2016 Fallout Shelter – Update 1.8 Now Available
Fallout Shelter Update 1.8 is now available to download! Bring a little festivity to your Vault with new Holiday celebrations, and new room and room themes inspired by your favorite factions from Fallout 4, and brand new Quests to send your Dwellers on. View 
Fallout Jun 18, 2020 Fallout 76: Inside the Vault – Public Teams Overview & Fasnacht Stats
This week, we’ve got an in-depth look at the upcoming Public Teams system to share with you, as well as new stats from the recent Fasnacht Day event. View 
The Elder Scrolls Feb 11, 2019 Dev Diary – Double Cards & The Art of Lane Conditions
How did the designers arrive at the Isle of Madness? Read on and find out! View 
The Elder Scrolls Online Jul 20, 2023 Get The Elder Scrolls Online Free for a Limited Time on the Epic Games Store
ESO is now available on the Epic Games Store and it’s free for a limited time—don’t miss out! View 
Dishonored Sep 22, 2016 Dishonored 2 – Karnaca Art Gallery
When it comes to leading the team of talented artists at Arkane Studios, one of my guiding principles is: <em>Art is not graphics.</em> Even if you have the best technology in the world, if your design is weak, the final results will be weak. You will have graphics with no clear message. With Dishonored 2, we once again tried to raise the bar with art and design, and it began with the setting. When building Karnaca, we considered every detail – from the tallest mountain peak to the smallest item tucked away in the corner of a room. Here’s an inside look at some of the concept and design work that went into crafting the new setting of Dishonored 2. View