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The Elder Scrolls Online
Fallout May 10, 2019 Fallout 76: Around Appalachia- May 10, 2019
It’s time to take in all the sights Around Appalachia with some of our favorite Wasteland Tourist photos! View 
QUAKE Aug 19, 2021 Quake Release Notes & FAQ
Quake is Enhanced! View 
DOOM May 07, 2020 May 7 BATTLEMODE Update
This update for DOOM Eternal features BATTLEMODE balance changes for all platforms. View 
Fallout Sep 09, 2021 Fallout 76: C.A.M.P. Creations- Mothman
“Mothman” was the theme for this month’s C.A.M.P. Creation build theme. The Fallout 76 community equipped their cultist attire and created some hauntingly beautiful C.A.M.P.s and Shelters. View 
Fallout Jul 16, 2020 Fallout 76: Inside the Vault – Challenge Update, Community Showcases, and Double XP
This week, we are sharing an update on challenges, details about how to get your C.A.M.P. and photomode shots featured, and our latest Double XP event. View 
Fallout Nov 06, 2023 Meet Jae Espinosa, Lead Systems Designer at Bethesda Game Studios.
Say “Hi!” to Jae Espinosa, Lead Systems Designer on Fallout 76 at Bethesda Game Studios! View 
The Elder Scrolls Oct 07, 2016 The Elder Scrolls: Legends - Wisdom of Ancients - Spellsword Tokens
Recently I pulled back the curtain on a deck I really love – the Sorcerer Control deck – but I like to keep a constant rotation of decks, and there have been a handful that brought me quite a lot of success this past season as I climbed the ladder. One such deck is the Spellsword Tokens deck, which we’re exploring today. View 
The Elder Scrolls Jan 24, 2019 Isle of Madness is available now!
Take a journey to the Shivering Isles and make a deal with the Mad God. View 
The Elder Scrolls Dec 22, 2017 Grand Melee Results (December 2017)
Ending the year in style, the Grand Melee event held earlier this month brought competitors together for an all-day brouhaha using their favorite decks. View 
January Dev Update: Who Goes First?
Welcome to our January dev update for Legends. Today, we’re exploring an important and often overlooked aspect of the game: the start of the match. We’ll dig into how we arrived at our current start-of-game ruleset, and how they are working for us. View