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The Elder Scrolls Online
QUAKE Nov 12, 2018 Corvidae sweeps the 2v2 Australian Quake Championship at PAX AUS 2018
The duo of Corvidae “Steej” and Corvidae “Dandaking” will make their next appearance at DreamHack Winter 2018! View 
The Elder Scrolls Sep 22, 2020 The Elder Scrolls: Legends - September 2020 Monthly Reward Card
Read all about September’s monthly reward card: Dark Mane! View 
The Elder Scrolls Apr 11, 2019 Twitch Drops Have Returned!
We’re bringing back full-time Twitch Drops - read on for details! View 
Ghostwire: Tokyo Mar 23, 2022 Ghostwire: Tokyo Gameplay FAQ
Got some questions about Ghostwire: Tokyo? Let us help! View 
The Elder Scrolls Jun 07, 2018 Announcing our #BE3 Twitch Extension
On June 10, our fourth annual E3 Showcase (#BE3) promises an exciting first look at future titles from our studios – but that’s not the only Bethesda debut. For the first time ever, we will have an official Twitch extension to enhance your viewing experience – complete with trivia, polls and an opportunity to get free items for some of your favorite titles! View 
DOOM Dec 01, 2019 Submit your DOOM fan art – December’s Theme: Movie Posters
Don’t forget your popcorn. View 
DEATHLOOP Sep 20, 2022 DEATHLOOP Is Now Available on Xbox
Arkane’s most highly lauded game is now available on Xbox Series X|S. Starting now, Xbox players can jump into the colorful world and time-warped action of DEATHLOOP. View 
Ghostwire: Tokyo Mar 25, 2022 Ghostwire: Tokyo Abilities Primer
It’ll take more than wits to save Tokyo from supernatural destruction – time to get familiar with your primary weapons and skills. View 
Redfall Apr 28, 2023 A Guide to Redfall’s Vampires, Cultists & More
They say you should keep your friends close and your enemies closer… and in Redfall that means close enough for a stake to the heart. Get the low down on the many baddies you’ll face off against in Redfall with this comprehensive guide. View 
Dishonored Sep 22, 2016 Dishonored 2 – Karnaca Art Gallery
When it comes to leading the team of talented artists at Arkane Studios, one of my guiding principles is: <em>Art is not graphics.</em> Even if you have the best technology in the world, if your design is weak, the final results will be weak. You will have graphics with no clear message. With Dishonored 2, we once again tried to raise the bar with art and design, and it began with the setting. When building Karnaca, we considered every detail – from the tallest mountain peak to the smallest item tucked away in the corner of a room. Here’s an inside look at some of the concept and design work that went into crafting the new setting of Dishonored 2. View