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The Elder Scrolls Online
QUAKE Jun 26, 2019 Announcing The Quake® Pro League
Announcing The Quake Pro League View 
QUAKE Nov 07, 2017 Quake Champions – #QuakeArt Winners
On October 25, we challenged our exceptionally creative community to come up with their best Quake Champions fanart. With a deadline of just one week, we didn’t know what to expect – but we were completely blown away by your amazing artistic skills! View 
The Elder Scrolls May 01, 2018 Dev Diary – Behind The Houses of Morrowind
Greetings, Outlander! By now, you’ve gotten to see all the cards in our Houses of Morrowind expansion, so we thought it might be fun to go through some of the cards and tell some of the stories behind their designs. Here goes! View 
DOOM Sep 01, 2019 Submit your DOOM fan art – September’s Theme: FAN PRIDE
Wear your DOOM passion on your sleeve? Show us! View 
DOOM Mar 25, 2021 Spring for more FLANNEL CANNON rewards during our DOUBLE XP weekend!
Rack up extra XP March 26 – March 29 View 
DOOM Sep 14, 2020 Submit your DOOM fan art – September’s Theme: FALL IN URDAK
Crack out the canvas and warm the cider - the autumn months are here. View 
DOOM Dec 06, 2019 Slayers Club Gift Guide – DOOM Slayer Hooded Jacket
Keep warm the DOOM way. View 
QUAKE Aug 23, 2016 id Software Smashes Three World Records
With a quarter-century of development under its proverbial belt, id Software isn’t just a pioneer in videogames but an innovator as well. Widely credited with not just creating but also popularizing the first-person-shooter genre, id continues to hit the target even today. DOOM released this year to critical acclaim from the community and media, and Quake Champions is set to make its mark on the competitive shooter space in 2017. But it’s not just the fans who have embraced id Software and its achievements. At this year’s Gamescom, id Software was recognized by the Guinness World Records with three records: longest-running FPS developer; longest-running FPS series (Wolfenstein); and longest-running eSports tournament (QuakeCon). We caught up with id Software’s studio director Tim Willits to get his thoughts on these momentous milestones. View 
Join the Bethesda Family
<em>"It’s actually hard to imagine getting paid for this sometimes."</em> Every day we wake up, get ready, then head to work… but once we arrive and settle in at our desks, it’s easy to forget this is a job. That’s because being an employee of Bethesda is like being part of a family – whether you’re in one of our nine game development studios across the globe, working for one of our many global publishing offices, or in Rockville, Maryland, at our corporate headquarters. View 
Fallout Mar 04, 2021 Fallout 76: Inside the Vault – March 2021 Updates
This week, we’re sharing an update on our plans to re-open the Public Test Server, as well as reminders about “Caps-A-Plenty” this weekend, and community activities you can take part in. View