News
The Elder Scrolls Online
DOOM Sep 20, 2019 Gaze upon this badass Slayer statue in an exclusive preview
Slayer Club members get the first peek at one of DOOM Eternals’ biggest collectibles. View 
Fallout Apr 04, 2018 Inside Zen Studios’ Bethesda Pinball for Nintendo Switch
Good news for all you pinball junkies looking to take your skills on the go with the Nintendo Switch –Bethesda Pinball has made its way to Pinball FX3 for Nintendo’s handheld/console combo, containing three exciting tables inspired by The Elder Scrolls, Fallout and DOOM all in one pack! View 
Fallout May 28, 2020 Fallout 76: Inside the Vault – PTS Updates, Fasnacht Extended, and More
This week, we’ve got updates for you on a variety of topics, including the Private Test Server, Vending Machines and Display Cases, Fasnacht Parade, Double XP, and our ongoing streams for charity. View 
DOOM Sep 30, 2020 Pick up the latest DOOM Eternal gear before it’s gone!
Check out our most recent drop of merch perfect for any DOOM fan. View 
The Elder Scrolls Dec 24, 2019 Prepare yourselves for the Grand Melee December 27!
Legends’ highest-stake event returns! View 
Fallout Jan 22, 2021 Fallout 76: Inside the Vault – January 2021 Updates
This week, we’re sharing a video covering the inventory improvements coming in our next update. We’re also running Double XP and “Caps-o’-Plenty” events this weekend. View 
Starfield Jun 13, 2021 News & Reveals from the Xbox & Bethesda Games Showcase
From new announces and reveals to huge updates and sneak peeks at the future of our biggest games, the Xbox & Bethesda Games Showcase was full of excitement. View 
DOOM Jun 23, 2021 Enter for a chance to purchase an exclusive DOOM Eternal GeForce RTX 3080 Ti Demon Slayer bundle!
Want to experience ray tracing at maximum FPS? Enter for your chance to buy a new NVIDIA GeForce RTX 3080 Ti! View 
DOOM Jul 09, 2019 Did You Know? – ID’d by id
Real-life members of id’s past and present have made their way into DOOM. View 
Fallout Oct 22, 2018 A Note to Our Fans
As a development studio, we’ve taken a lot of journeys. We’ve tried not to repeat ourselves, yet all our games have a similar DNA. In 2015, we decided to try something very new, and very scary for us – take one of our worlds and make it online only. View