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The Elder Scrolls Online
The Elder Scrolls Feb 27, 2018 The Importance of Being Organized
Humans like to categorize and organize things. Our brains are wired to be really good at it. We experience a ton of information every day, and our brains process and organize a lot of it passively and instantaneously. At a basic level, there are categories of “don’t care about this right now” to “this is something I want to pay attention to.” This allows us to focus on the things we want or need to do without feeling overwhelmed by all the noise. For example, if we drive to work, we see thousands of objects but we automatically put some things into the “pay attention” category -- things like traffic signals, pedestrians, and other cars. View 
DOOM Feb 03, 2020 Let’s get the PlayStation Blog seeing red!
Need red screenshots, Sony? Might we recommend….DOOM? View 
Fallout Aug 06, 2021 Fallout 76: C.A.M.P. Creations- Circus
This month the build theme was “Circus” and the community brought the spectacle to their Big-top themed C.A.M.P.s and Shelters. This tightwire act brought dazzling rides, carnival games, and performances to life in Appalachia. View 
Starfield Jun 27, 2024 Starfield Starship Design Contest
Do you think you’ve got the coolest starship in Starfield? Now is your chance to prove it and maybe win some awesome prizes. View 
The Elder Scrolls Online Jun 24, 2016 The High Five: Jackademus Takes on ESO
This week’s High Five has a bit of a twist – we’re throwing five questions over the pond to Jack “Jackademus” Lawrence, a freelance comic book artist out of the UK by day and a dashing Bosmer Vampire Nightblade in The Elder Scrolls Online by night. Jack’s impressive artwork has been featured in such comics such as Skylanders, Doctor Who Adventures and Teenage Mutant Ninja Turtles. We wanted to chat with Jack since his experiences in ESO have inspired him to create comic-styled drawings of characters featured within Tamriel. View 
The Elder Scrolls Jun 01, 2016 The Elder Scrolls: Legends – The Ins and Outs of Lanes
One of the earliest design goals for the core combat system of Legends was to find an elegant way to combine fast pace with strategic depth. We believe we have achieved this balance with our lane system. View 
The Elder Scrolls Sep 15, 2021 The Singleton Gauntlet is back September 17
Make every card count in Legends’ next event. View 
DOOM Jul 07, 2021 Tune into Hugo Martin’s Game Director Playthrough exploring DOOM Eternal’s latest content
DOOM Eternal’s Game Director tears into Update 6 View 
Monthly Card Reveal: Worm King’s Agent
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QUAKE Jul 27, 2018 July 27 Developer Livestream Recap
Miss the dev stream? Itching to know all the exciting developments coming soon for Quake Champions? We’ve got you covered. We sat down with Technical Director John Dean; Monetization Designer David Saunders; Esports Manager John Hill; and Gameplay Programmer Jason Lyons to bring you the scoop! View