News
The Elder Scrolls Online
QUAKE Oct 26, 2018 Get ready for the ESWC Quake Champions 2018 finals!
ESWC Paris Games Week kicks off with eight of Europe’s best players competing for $10,000 in prizes! View 
The Elder Scrolls Nov 19, 2018 The Elder Scrolls: Legends 2.4 Patch Notes
The Elder Scrolls: Legends 2.4 Patch is live! Check out the latest additions and enhancements to the game here. View 
DOOM Feb 15, 2020 Submissions for February are OPEN – Show us your fan art!
For Glory...Kills! View 
Score Bethesda games for less during Black Friday!
Avoid the crowds and save big on our catalog. View 
Xbox & Bethesda Developer_Direct Livestream Coming on January 25
Xbox and Bethesda will present a Developer_Direct on Wednesday, January 25, providing fans with an inside look at some of the games coming to Xbox, PC and Game Pass over the next few months. View 
The Elder Scrolls Online Nov 15, 2016 The Elder Scrolls Online – Free Play Weekend for PS4 and PC/Mac
You’ve heard about One Tamriel, now come see what it’s all about – experience adventure without limits in The Elder Scrolls Online during our Free Play Weekend on PlayStation 4 and PC/Mac. Check out all the need-to-know details below, including when you can begin playing and where to download. View 
The Elder Scrolls Oct 09, 2019 Collect an exclusive new card in the Oblivion Gauntlet, starting October 11!
A new event is here – with a special prize to boot! View 
The Elder Scrolls Online Sep 16, 2020 Watch the Dark Heart of Skyrim Year-End Preview on Twitch
Discover what adventures await in the finale of the Dark Heart of Skyrim epic as we preview the new DLC game pack, outline the upcoming in-game events, and share our end-of-year promotion, all in one amazing digital event! View 
The Elder Scrolls Online Dec 11, 2020 Watch ESO’s 2021 Global Reveal Event on January 21!
Uncover Tamriel’s doom during the upcoming Global Reveal Event, live via Twitch.tv/Bethesda on Thursday, January 21! View 
Fallout Oct 22, 2018 A Note to Our Fans
As a development studio, we’ve taken a lot of journeys. We’ve tried not to repeat ourselves, yet all our games have a similar DNA. In 2015, we decided to try something very new, and very scary for us – take one of our worlds and make it online only. View