Haberler

Dishonored 28 Haz 2016 Dishonored 2 – Illustrate Your Way into the New Dark Horse Art Book
Arkane Studios is no Outsider to unique and stylized artwork. Whether it’s in game or in the form of concept art, Dishonored 2 will continue Arkane’s tradition of crafting beautiful illustrations that breathe life into their worlds and the characters who live in them. Göster 
DOOM 30 Haz 2016 DOOM – Update #1 Now Available
DOOM’s first post-launch game update is now live on Xbox One, PlayStation 4 and Steam. Update #1 introduces several new features, including a Photo Mode for taking in-game screenshots, and a new weapon placement view option, which centers your weapons similar to the original game. The update also includes improvements, optimizations and fixes for more commonly reported bugs. See below for a full list of everything in Update #1. Göster 
Fallout 01 Tem 2016 Watch Actor Brian T. Delaney Play Fallout 4 VR
<em>“YESSSS!”</em> The actor who played the Sole Survivor in Fallout 4 tries the game in VR for the first time – and the results are spectacular. Watch as Brian T. Delaney screams with delight as he first enters the Wasteland. Delaney also interacts with Dogmeat, explores Red Rocket and even faces down a Deathclaw… with hilarious results. Göster 
DOOM 06 Tem 2016 DOOM – Building the B.F.G.
Executive Producer Marty Stratton put it very simply when he <a href=/#en/events/game/bloody-and-relentless-doom-will-test-your-skills/2015/07/13/4>revealed DOOM</a> to the world at BE3 2015: “DOOM’s about badass demons, big f’ing guns and moving really, really fast.” Seeing as we had 3D printed the Cyberdemon for 10 lucky DOOM winners during the DOOM open beta, and we weren’t really sure how to 3D print “moving really, really fast,” we turned our attention to big f’ing guns instead. Göster 
DOOM 11 Tem 2016 DOOM – Vulkan Support Now Live
At id Software, we’ve always pushed technology. With DOOM we let the game drive the technology decisions from early on. This has continued even in post-release, with new updates and more. Today we’re excited to share another big technology push: Vulkan support is now live on PC. Göster 
Fallout 26 Tem 2016 Fallout 4 – Vault-Tec Workshop Available Now
We’re excited to announce Fallout 4’s newest add-on, Vault-Tec Workshop, is available today on PC, Xbox One and PlayStation 4. Build a brighter future underground with the all-new Vault-Tec Workshop. Create a massive Vault and attract new Dwellers using pre-war industrial kits complete with retro-nostalgic furniture, lighting, and art. And like every good Overseer, run Vault-Tec approved experiments on your Dwellers to learn what makes an ideal citizen. Vault-Tec has given you the tools, the rest is up to you! Göster 
Fallout 19 Tem 2016 Fallout 4 – Become an Overseer with Vault-Tec Workshop
Vaults. Our home underground. Safe from the radioactive wastelands and the creatures that roam them. (Well… mostly – more on that later.) In Fallout 4, you begin your journey in Vault 111, and throughout the game you can explore several other Vaults. But for the first time in a Fallout game, you can actually build a Vault. With Vault-Tec Workshop – the game’s latest add-on, releasing on PlayStation 4, Xbox One and PC on July 26 – custom Vault living comes to Fallout 4. Now’s your chance to <em>build</em> your very own Vault, complete with tons of new items. You can even perform experiments on your dwellers, just like a proper Overseer.But it all begins with a cry for help. And in classic Fallout fashion, what you do next is up to you. Göster 
QUAKE 21 Tem 2016 QuakeCon 2016 Lineup
QuakeCon 2016 opens on Thursday, August 4 at 10am CT and will run through 12pm CT on August 7. The Annual QuakeCon Welcome will kick-off at 3pm CT and will feature a special look at Quake Champions in addition to attendee-exclusive gameplay presentations of Prey and Dishonored 2. For those that can’t make it in time for Thursday’s Annual QuakeCon Welcome, Arkane Studios’ Harvey Smith and Raphael Colantonio will take the stage once again on Saturday, August 5 at 2pm CT for encore presentations of Prey and Dishonored 2 – exclusively for attendees. Göster 
Fallout 27 Ağu 2015 Fallout Shelter – Vault Experiments
“I have a Death Room,” says Matt Grandstaff. While that might not seem very communal coming from Bethesda’s Global Community Lead, Matt has a straightforward reason for this somewhat drastic interior-design choice: The good of the many outweighs the good of few. If that sounds draconian, well… this is the post-apocalypse, and if mankind is to survive in this nuke-blasted wasteland, sometimes you gotta do what you gotta do. Göster 
DOOM 28 Tem 2016 DOOM – Big Updates, New Content and PartyPlay
When we launched DOOM two months ago, we were so excited to finally be putting the game in your hands and it’s been a thrill to watch you play, hear about your experiences and read your feedback. We couldn’t be happier with the response and want to thank everyone for making our first two months such a success. Here at id Software your feedback and excitement continues to fuel the work we do on updates, DLC and new ways for you to play the game. Göster