Haberler

DOOM 06 May 2016 Claycat’s DOOM
The claws are out in this brutal, gory and utterly adorable DOOM animated video. The once-sterile halls of the Martian UAC facility will soon be (kitty) littered in the crimson clay of doughy demons that’ve been shot, chainsawed and Glory Killed with reckless abandon. Produced by <a href=http://leehardcastle.com/>Lee Hardcastle</a>, this Claycat short proves that you don’t need nine lives to survive the demonic invasion – <em>or do you?</em> Watch it right meow! Göster 
DOOM 12 May 2016 DOOM – Get Ready to Fight Like Hell
With just one week until launch, we’ve got our Super Shotgun locked and loaded and our BFG charged so that beginning on May 13, you’ll be ready for DOOM. To kick things off, we’re celebrating with the game’s official launch trailer. Watch it below! Göster 
Fallout 19 Ağu 2015 Fallout Shelter By The Numbers
It’s one thing to talk about the gazillion Vaults created or the bazillion babies birthed in Fallout Shelter – the free downloadable game available right now on Google Play and the App Store. But it’s another thing to see the actual stats the game racked up in its debut month alone. With that in mind, we’ve put some of our craftier dwellers to work at pulling together all the big numbers and putting them into a handy infographic that shows you everything from Radroach infestations to Raider attacks and more. Check it out! Göster 
DOOM 11 May 2016 DOOM – Guns, Demons, Speed
Guns. Demons. Speed. In DOOM, it’s all about the combat. But there’s more to DOOM than just running and gunning. We go behind the scenes with DOOM’s Executive Producer Marty Stratton and Creative Director Hugo Martin to find out how you can customize the single-player experience to suit your playstyle – and we learn more about why playing DOOM feels like nothing else. See the game in action before DOOM releases worldwide on May 13. Göster 
Fallout 18 May 2016 Exploring Fallout 4’s Far Harbor
Far Harbor is not a friendly place. The town’s inhabitants don’t trust you. Monstrous creatures lay in wait around every corner. Even the island itself can kill you. “It’s not like walking around the Commonwealth and maybe encountering some pockets of radiation,” warns Lead Producer Phil Nelson. “The island <em>is</em> radiation.” Göster 
DOOM 19 Ağu 2015 Discovering the Essence of DOOM
<em>Guns. Demons. Movement.</em> The core components of DOOM. But how do these work together to create the fast, relentless and brutal experience that is undeniably DOOM? We put that question to the team at id Software, and we got a clear answer: push-forward combat. Göster 
Dishonored 03 Ağu 2016 Dishonored 2 – Novels and Comics Revealed
Dishonored fans will soon be able to see the Empire of the Isles in a completely new way. Coming this August, the first official tie-in comic from Titan Comics takes readers back to the city of Dunwall. Set 12 years after the events of the first game, the four-part series will follow the supernatural assassin Corvo Attano as he searches for an apprentice and confronts faces from his past. The miniseries will be written by Gordon Rennie (<em>White Trash</em> and <em>2000 AD</em>), with art from Andrea Olimpieri and Marcelo Maiolo (<em>Batman Beyond</em> and <em>Old Man Logan</em>). Issues release dates are as follows: Göster 
DOOM 09 Haz 2016 How One Artist Crafted a DOOM Demon with a Chainsaw
When most people look at a chainsaw, the first thing that comes to mind is destruction. That’s definitely the case with one of DOOM’s most iconic weapons, which can slice through hell-spawned demons with reckless abandon. But for artist Rob Bast, the chainsaw is more like a surgeon’s blade – a tool of great precision that can be used to create an intricate piece of art. Göster 
Bethesda E3 2016 Showcase – New Details
We’re heading back to Los Angeles this Sunday, June 12 to kick off E3 with the 2016 Bethesda E3 Showcase, which now includes BE3 Plus - a celebration of our games, our developers and of course, our fans. Göster 
The Elder Scrolls Online 12 Haz 2016 The Elder Scrolls Online – Dark Brotherhood and One Tamriel
More than 7 million people have hopped into The Elder Scrolls Online to explore Tamriel and uncover its mysteries in the two years since it launched on PC, and just last year we celebrated its launch on PlayStation 4 and Xbox One. With three huge game packs already under its belt across all platforms, it has been a busy year for ESO, and the team at Zenimax Online Studios has no intention of slowing down. Göster