Haberler
The Elder Scrolls Online
Fallout 23 Eyl 2016 The High Five – Cosplayer Daniel Krauss
Daniel Krauss is a Bethesda fan with passion and talent for cosplay and props. He’s already been Fallout 4’s Sole Survivor (he even spent time as a Ghoul) and The Keeper (Boxman) from The Evil Within. And not only that, he’s crafted numerous faithful replicas of items and weapons from Bethesda games. Göster 
Fallout 29 Eyl 2016 Fallout Shelter Stickers on iOS
If you’ve got iOS 10 installed on your iPhone or iPad, your text messages are about to get a lot more post-nuclear. Fallout Shelter stickers are now available in the new sticker store, and if you already have the game downloaded you have automatic access to them – no need to install anything new! Add some Fallout flavor to your conversations with animated and static stickers featuring Dogmeat, Piper, the Mysterious Stranger, Deathclaws and many others. There’s a whole host of themed stickers at your fingertips, with many more to come. Göster 
Fallout 09 Eyl 2015 Fallout 4 – Launch and Beyond
After many long years, Fallout 4 is entering its final months of development. We've put so much into it for so long; we can’t believe it’s almost done. The game will soon be out of our hands and into yours. There’s so much there that we haven’t talked about or spoiled, because we want you to discover it, to make it your own. Göster 
Fallout 06 Eki 2016 Fallout Shelter – Update 1.8 Now Available
Fallout Shelter Update 1.8 is now available to download! Bring a little festivity to your Vault with new Holiday celebrations, and new room and room themes inspired by your favorite factions from Fallout 4, and brand new Quests to send your Dwellers on. Göster 
Fallout 21 Eki 2015 Fallout 4 – S.P.E.C.I.A.L. Video Series
Following total atomic annihilation, the rebuilding of this great nation of ours may fall to you. That’s why Vault-Tec has prepared this educational video series for you to better understand the seven defining attributes that make you S.P.E.C.I.A.L.! Strength, Perception, Endurance, Charisma, Intelligence, Agility and Luck – all of these attributes will impact how you survive and thrive aboveground. Göster 
Fallout 15 Eyl 2015 Fallout 4 – Player Freedom in an Open World
Let’s have our cake <em>and</em> ice cream,” says Game Director Todd Howard. No, he’s not referring to a newfangled high-calorie diet that’ll help you survive in the post-apocalyptic wasteland. Instead, Todd’s talking about how Fallout 4 will deliver full-featured shooter gameplay alongside a deep role-playing experience – complete with copious stats and multiple ways to customize your character. It’s all part of Bethesda Game Studios’ core philosophy of allowing you to be who you want and play how you want. Göster 
Fallout 21 Eyl 2015 Fallout 4 – Dogmeat & Other Companions
Perhaps you know this already, but let’s say it one more time just in case: In Fallout 4, Dogmeat cannot die. Which is great news for all those players who would reload a previous save anytime their cherished canine met an untimely demise in Fallout 3. Dogmeat is just one of around a dozen companions in Fallout 4, including Mister Handy, Piper and Preston Garvey. Göster 
Fallout 22 Eyl 2015 Fallout 4 – Behind the Score with Inon Zur
Judging from the strange sounds coming from the yard next door, Inon Zur’s neighbors would be forgiven for thinking their neighbor’s half-mad. “I walk in my garden and basically hammer on things,” Zur says. He’s also been known to use a cello bow on a garden chair – which, he tells us, produces a sound that’s “shrill as hell.” Göster 
Fallout 24 Eyl 2015 Fallout 4’s Character System
At the heart of Fallout 4 is its character system. Our games are about making the kind of character you want, doing what you want, and having the game allow and reward whatever playstyle you chose. We also want to make those choices meaningful, and at the same time entertaining. To let you plan ahead, try different things, and to compare your choices against others who built different characters. Göster 
Fallout 01 Eki 2015 The Team Bringing Fallout 4 to Life
“We make the games we want to play and it’s a blast,” declares Game Director Todd Howard. That’s a good thing, considering the amount of time the team at Bethesda Game Studios spends together, creating massive worlds for both the Fallout and Elder Scrolls series. Göster