The Elder Scrolls IV: Oblivion Remastered
Buy Game2026년 8월 11일
The Elder Scrolls IV: Oblivion Remastered Patch 1.0 (Nintendo Switch™ 2) — August 11, 2026
The Elder Scrolls IV: Oblivion Remastered
Buy GameRead on to see everything addressed in the day 1 patch for The Elder Scrolls IV: Oblivion Remastered on Nintendo Switch 2.
Crashes and Performance:
- Fixed a crash during the "Light the Dragonfires" quest animation scene.
- Fixed a crash when opening the player menu outside the Castle Bravil gate or in front of the Imperial Prison Sewers.
- Fixed a crash when loading a quicksave after luring Spider Daedra outside of the Vorondo Ayleid Ruins.
- Fixed a crash when loading specific saves made in The Nibenay Basin and the Gates of Madness.
- Fixed a crash when purchasing all available spells from a mage vendor.
- Fixed a crash when purchasing boar meat from Aurelinwae in the Mystic Emporium.
- Fixed a crash when loading an autosave during the "Leyawiin Recommendation" quest.
- Fixed a crash when looting enemies after killing them with Hatreds Soul Bow and Hatreds Soul Arrow.
- Fixed a crash when overwriting a save and exiting to the main menu.
- Fixed a hang when fast-travelling from any city interior.
- Fixed a crash when transitioning from Castle Chorrol Great Hall to exterior while in combat with guards.
- Fixed a crash when running or sprinting in the Nibenay Valley or The West Weald.
- Fixed a crash during "The Cold Flame of Agnon" quest.
- Fixed a crash when loading a save made next to the defeated Gatekeeper near the Gates of Madness.
- Fixed a crash when backing out of a save/load menu while attempting to overwrite or delete a save.
- Fixed a crash when loading a save during the "Infiltration" quest.
- Fixed a crash when looting enemies during "The Ultimate Heist" quest inside The Old Way.
- Fixed a crash when entering The Count's Arms tavern inside Anvil city.
- Fixed a crash when choosing to go to jail outside of Castle Skingrad.
- Fixed a crash when loading a save made in an Oblivion realm from another Oblivion realm location.
- Fixed a crash when NPCs interacted with each other inside The Merchants Inn.
- Fixed a crash when running towards Lich Erandur-Vangaril at Lost Boy's Hidden Bastion.
- Fixed a crash when the player is killed by Melus Petilius during the "Molag Bal" quest.
- Fixed a crash when loading a quicksave inside an Oblivion world.
- Fixed an infinite screen when loading a quicksave from the main menu.
- Fixed an infinite load and black screen when loading between various Tamriel and Oblivion interior and exterior locations.
Fixed the following Save/Load issues:
- Opening the metal door during the "Rebuilding the Gatekeeper" quest and making a save would cause the door to be closed when loading the save.
- Saving after defeating the Gatekeeper with a bow and arrows causes their corpse to shake when loading the save.
Fixed the following Gameplay issues:
- Becoming paralyzed by the Spore Pod traps inside the Shivering Isles dungeons will push the player out-of-world.
- Storm Atronach dying animation fails to play, causing it to hang mid-air.
- Dropped items sometimes appeared behind the player instead of in front of them.
- Fast-traveling within the Tamriel exterior while atop a horse will push the player out-of-world.
- The Corpse Masher lift was pushing the player off at the top, preventing them from ascending to higher floors.
- Oblivion gates failed to close when the player activated the Sigil Stone.
- Using the "Door to The Heartlands" portal will load the player behind the "Door to The Fringe" portal.
- The Jyggalag fails to appear at the Palace Grounds during "The End of Order" quest.
- Certain dropped items were sinking instead of floating on water.
- Teleporting to the Oblivion Gate outside Skingrad loads the player inside a rock.
Fixed the following Visuals issues:
- Stretched textures appeared on hanging ropes and skulls during swinging animation.
- Flickering banner textures on Chorrol's stone entry gates at certain angles.
- Incorrect texture loading on rock formation outside of Kvatch gate.
- Water surface failed to render within secret wing at Silorn.
- Thinner hairstyles appeared overly transparent.
- Some burnt trees were missing in Kvatch during "The Battle of Castle Kvatch", causing floating VFX.
- Noticeable gaps present when viewing sarcophagi from a distance outside of Echo Cave.
- LOD light leak observed inside the Hall of Epochs.
- Noticeable LOD pop when player approaches distant mountains in The West Weald from Skingrad.
- Floating Tinder and Cinnabar Polypore Caps were observed in locations where trees were scaled back for optimizations.
- NPC shadows were offset and casting incorrectly based on player distance.
- Mythic Dawn Robe sleeve cuffs on NPCs rendered as transparent.
- Small items sometimes fall through the ground near the Shake for Sale at the Imperial City Waterfront.
- Looping animation pop observed on active Obelisks of Order.
Fixed the following User Interface issues:
- Pressing the "A" and "X" buttons while hovering over the "Load" option prevented the player from loading a game.
- Missing prompts to collect ingredients from Aster Bloom plants.
- Placing a Pin Marker on the local map and viewing the world map blocked use of map icon filters.
- Inconsistent and jumpy highlighting options when using Left Stick in the Skills menu.
- Cannot navigate Altar of Enchanting when returning to Enchantment menu after the first enchanted item has been drafted.
- Touchscreen unresponsiveness along the left side after directly opening the Major Skills menu using Directional Buttons or + Button.
- Navigating Systems menu tabs using touchscreen causes inconsistent scrolling behavior in previous menus with Directional Buttons.
- Map menu stays zoomed in when using the touchscreen with Left or Right Stick.
- Cursor remains stuck in the right corner of the screen after adjusting the map menu zoom slider.
- Selecting "Continue" then quickly selecting "New" and returning to the main menu disables certain menu options.
- Missing prompts to collect ingredients from all Blackberry bushes.
- Swapping repeatedly between Mouse Mode and handheld or controller mode caused Mouse and Motion controls to appear grayed-out.
- Control lock occurs after changing key bind, switching menus, and returning to key bind menu.
- Shortcut wheel selection sound effects repeatedly play when using Right Stick in combination with Mouse Mode.
- Numeric values within menu settings weren't updated if they were entered using the on-screen keyboard without being highlighted first.
- Repeatedly placing a Pin Marker on the overworld map from inside a city caused menus to become unresponsive.
Fixed the following Controls issues:
- Aiming with a bow caused jitteriness during vertical movement of motion controls.
- Relative Zoom Sensitivity settings were not applied to downward movement when Aim Assist and Motion Controls were enabled.
- Additional controller sync applet appears when switching from handheld to docked mode with secondary wireless controller.
- Swapping between Joy-Con, Mouse Mode, and controller can cause Right Stick, ZR, and R to stop functioning.
Fixed the following Localization issue:
- "Handheld Mode" was misspelled in the Ranged Combat help menu in English.
Miscellaneous:
- Updated language from "clicking" to "choosing" for End User License Agreement pop-up.
- Updated the game credits.
FAQ:
Which languages are supported for The Elder Scrolls IV: Oblivion Remastered on Nintendo Switch 2?
- Full audio and text support:
- English
- Text only support:
- French
- Italian
- German
- Spanish
- Japanese
- Polish
- Portuguese
- Simplified Chinese
What versions of The Elder Scrolls IV: Oblivion Remastered are available for Nintendo Switch 2?
- Both the standard and deluxe versions of The Elder Scrolls IV: Oblivion Remastered are available for digital purchase through the Nintendo eShop.
- Only the deluxe version of the title is offered on physical cartridge; the standard version of the title is only offered digitally.
What features of The Elder Scrolls IV: Oblivion Remastered are available for the Nintendo Switch 2 version?
- Handheld mode at 900p and 30 FPS
- Docked mode at 1080p and 30 FPS
- Touchscreen, HD Rumble, Gyro Aiming, Joy-Con 2 Left and Right Mouse, and Joy-Con 2 Left and Right Motion Control support
- DLSS Anti-Aliasing
- Performance optimizations from the original Oblivion Remastered release
- GameChat
Does The Elder Scrolls IV: Oblivion Remastered support amiibo?
- No, amiibo is not supported.
How do I use the Joy-Con 2 Mouse Mode?
- Both Mouse and Motion controls are disabled by default. To enable Mouse Mode, open “System” (pause menu), select “Gameplay”, and select “Toggle Mouse Mode” under “Controller” settings. Turn the Right Joy-Con 2 inwards on its side and rest your hand atop it as if using a mouse. Players also have the option of using the Left Joy-Con 2 mouse by selecting “Toggle Left Mouse Mode” which includes adjusting “Mouse Sensitivity” and “Toggle Invert Mouse Button.”
- You do not need to be in Mouse Mode to remap your mouse controls. To change these settings, open the pause menu, select “System”, and select “Mouse Mode” (the icon looks like a Joy-Con on its side).
- Please note:
- The option for “Toggle Mouse Mode” will remain grayed-out until both Joy-Con 2 controllers are undocked from the device.
- You can enable either Mouse Mode or Motion Controls but not both.
How do I use Motion Controls?
- Both Mouse and Motion controls are disabled by default. To enable Motion Control, open “System” (pause menu), select “Gameplay”, and select “Toggle Motion Control” under “Controller” settings. Players also have the option of swapping Motion Control inputs by selecting “Motion Control Swap”.
- For the Right Joy-Con 2:
- Horizontal Swing = Standard Attack
- Vertical Swing = Power Attack
- For the Left Joy-Con 2:
- Shake = Cast a Spell
- Tilt Left = Sheathe/Unsheathe
- Tilt Right = Block
- Tilt Back = Enter/Exit Stealth
- The player can aim with a bow using either whole console gyro movement in handheld mode or by moving the controllers (both Joy-Con 2 and Pro Controller are supported).
- Please note: You can enable either Mouse Mode or Motion Controls but not both.
Is there a “Prioritize Performance” or “Prioritize Visuals” mode?
- No, neither mode is available.
Is GameShare supported?
- No, GameShare is not supported.