ニュース

DOOM 2016年2月15日 22 Reasons to Love DOOM – Part 1
<em>Twenty-two</em>. While that might not seem like a huge number – you’re barely an adult when you’re 22 – it’s massive when it comes to the history of videogames, spanning multiple hardware generations and numerous industry innovations. That’s why we’re celebrating the 22nd anniversary of DOOM’s release (originally out on Dec. 10, 1993) not by looking back at the original game, but by looking ahead to the new DOOM, releasing this spring. 見る 
DOOM 2016年5月11日 DOOM – Guns, Demons, Speed
Guns. Demons. Speed. In DOOM, it’s all about the combat. But there’s more to DOOM than just running and gunning. We go behind the scenes with DOOM’s Executive Producer Marty Stratton and Creative Director Hugo Martin to find out how you can customize the single-player experience to suit your playstyle – and we learn more about why playing DOOM feels like nothing else. See the game in action before DOOM releases worldwide on May 13. 見る 
DOOM 2015年9月04日 Build It Yourself With DOOM SnapMap
What, exactly, is SnapMap? “At its core it’s a very easy to use content-creation tool that works regardless of what platform you play on,” says id Software Executive Producer Marty Stratton. Whether you’re an aspiring level-designer or someone who simply wants to uncover all the best that the community has created, SnapMap offers endless possibilities to extend the DOOM experience. But don’t think that “easy to use” means SnapMap is overly simplistic. 見る 
DOOM 2016年3月21日 DOOM – Multiplayer Modes Revealed
Six modes. Countless ways to kill. Infinite ways to die. Welcome to DOOM multiplayer, which delivers fast-paced and competitive combat in brutal, blood-spattered arenas. For a deeper dive into three of the modes you’ll be playing when DOOM is released on May 13, check out the video below. 見る 
DOOM 2016年5月12日 DOOM Races to the Indianapolis 500
DOOM is all about speed. With its relentless, push-forward combat, you’ve gotta to keep moving – or you die. On May 29, DOOM will put that speed to a different kind of test when it heads to the 100th Running of the Indianapolis 500 with a DOOM-inspired car competing in the race. The DOOM car will make its debut on May 14 – the day after the game’s worldwide launch – at the Angie’s List Grand Prix of Indianapolis. 見る 
DOOM 2015年10月22日 DOOM Multiplayer Closed Alpha
Before we dive into any details about DOOM’s Closed Alpha multiplayer tests, let’s get a few housekeeping details out of the way. First, these are not Betas, nor are they game demos. Instead, these are a series of closed tests with limited functionality – in the case of tomorrow's Closed Alpha, one map, one mode, and a partial selection of weapons and equipment – with the goal of banging on a bunch of back-end functionality in a real-world setting. 見る 
DOOM 2016年6月30日 DOOM – Update #1 Now Available
DOOM’s first post-launch game update is now live on Xbox One, PlayStation 4 and Steam. Update #1 introduces several new features, including a Photo Mode for taking in-game screenshots, and a new weapon placement view option, which centers your weapons similar to the original game. The update also includes improvements, optimizations and fixes for more commonly reported bugs. See below for a full list of everything in Update #1. 見る 
DOOM 2016年4月08日 Bethesda High Five: DOOM Closed Beta Recap
Last weekend, we held our DOOM closed beta event and it was a <em>blast</em>. There’s nothing more fun than popping into a livestream and watching new players compete while learning the game’s mechanics for the first time. After the end beta ended, we saw a ton of great fan content – so much so that we decided to dedicate this Bethesda High Five to some of our favorite player creations from the closed beta. 見る 
DOOM 2016年3月24日 DOOM – Demons, Power Weapons & Power-Ups
For more than two decades, the DOOM marine has shot, smashed, blasted and chainsawed his way through heaving hordes of hellspawn. But come May 13, when DOOM releases on PlayStation 4, Xbox One and PC, the demons will finally have their day. For the first time in the history of id’s seminal shooter, players can actually <em>become</em> a demon and wreak all kinds of havoc in intense multiplayer matches. 見る 
DOOM 2016年7月11日 DOOM – Vulkan Support Now Live
At id Software, we’ve always pushed technology. With DOOM we let the game drive the technology decisions from early on. This has continued even in post-release, with new updates and more. Today we’re excited to share another big technology push: Vulkan support is now live on PC. 見る