
Starfield
Buy GameInto the Starfield - Ep 3: The Sound of Adventure
Starfield
Buy GameBethesda Game Studios Audio Director Mark Lampert and Starfield Composer Inon Zur sit down to talk about music and sound design in our third episode of ‘Into the Starfield.’ Listen as they discuss Lampert and Zur’s artistic process, how the score affects a player’s experience and the search for answers that is at the heart of Starfield’s music.
"I think of this Frank Zappa quote that most people think is just meant as humor when he said: ‘The most important thing in art is the frame.’ But his point was that you determine where it begins and ends and everything inside is your art—and that you treat it as holy, and you take it seriously,” Lampert says. “The main theme [song] in any of our games—is the frame of our game. We always try to weave it through in some way. As the player levels up, as the player discovers new locations, we always harken back and play or hint at those melodies."
“Starfield is the most ambitious project I've ever worked on,” adds Zur. “It's a vast game about a vast place, but more than anything else it's bravely asking big questions—philosophical questions and important questions—that usually people don't bother or dare to ask."
Starfield arrives exclusively on Xbox Series X|S and PC in 2023. Play it day one with Xbox Game Pass.
Learn more about Starfield in our ongoing ‘Into the Starfield’ video series:
Episode One
Into the Starfield: The Endless Pursuit
Episode Two
Into the Starfield: Made for Wanderers
Join Constellation now and be among the first to receive news and updates on Starfield, including developer interviews and behind-the-scenes looks at the game like the ‘Into the Starfield’ series. You can also join our Bethesda Game Studios Discord for access to exclusive AMAs and community conversations.