News

DOOM 21 Jun 2019 Top 5 Innovations of DOOM (1993) - #1: Deathmatch
Online multiplayer in first-person shooters is so common today that it’s rare to find an FPS these days *doesn’t* feature some sort of competitive deathmatch mode, but that was far from the case in 1993. View 
The Elder Scrolls 24 Apr 2019 The Elder Scrolls: Legends Masters Series is Back!
Legends is coming back to QuakeCon with a $50,000 prize pool. Read on to see how you can join us! View 
The Elder Scrolls 11 Jun 2019 Explore The Elder Scrolls Online: Elsweyr and earn exclusive content for Legends!
Stake your claim in Elsweyr with this special promotion for ESO players! View 
DOOM 20 Jun 2019 Top 5 Innovations of DOOM (1993) - #2: Modding
After the success of Wolfenstein 3D, the team at id Software noticed players were putting a lot of effort into figuring out how to make their own levels. View 
Rage 18 Jun 2019 RAGE 2 – Update 1 Patch Notes
We’re excited to be releasing our first major game update for RAGE 2, including new features, fixes, and optimizations. View 
DOOM 19 Jun 2019 Top 5 Innovations of DOOM (1993) - #3: Verticality
DOOM (1993) was predated by a small handful of first-person games and while these had various settings, themes, and gameplay styles they all had one thing in common: they were flat. View 
The Elder Scrolls Online 19 Jun 2019 ESO Community Guides – June 2019
Check out these latest guides from the ESO community to help you get the most out of Elsweyr, the Necromancer class, and more! View 
The Elder Scrolls Online 18 Jun 2019 Find a Community with Update 22’s New Guild Tools!
With the introduction of the Guild Finder and Guild Listings menus in Update 22, you can now easily find the perfect Guild and recruits. View 
DOOM 18 Jun 2019 Top 5 Innovations of DOOM (1993) - #4: Ambient Lighting
So much of what DOOM did in 1993 is taken for granted today. Take, for example, dynamic lighting: the practice of changing lighting levels, colors, and coverage over time or across locations. View 
DOOM 17 Jun 2019 Top 5 Innovations of DOOM (1993) - #5: Texture Mapping
Before DOOM came into the world, there were but a small handful of first-person games bearing similarities to how DOOM looked and operated – to include id’s own Wolfenstein 3D. View