
DOOM® Eternal
June 11 BATTLEMODE Update
DOOM® Eternal
This update for DOOM Eternal features BATTLEMODE balance changes for Console only and does not require any download.
Note from the Devs:
The BATTLEMODE community continues to grow. Lobbies are active and the competitive matches on display continue to showcase the deep potential of the mode. As devs, we play alongside you and communicate with the community often, working together to identify imbalances as they emerge week to week. Know that long term fixes to known lag/latency issues are being addressed in upcoming patches and a competitive ranked mode is in early development – more on these updates soon.
This week’s balance update focuses on the console version of BATTLEMODE. The win percentages are very close to our goal but still we see that at the highest level the Console Slayers DPS output and precision aiming has to be accounted for when considering overall balance to the mode. So, this week’s changes will focus on addressing those issues for Slayers and you should feel improvements to the overall balance as you play. For specific details, check the list below.
We could not be happier with the passionate community that has formed around BATTLEMODE. More features and updates to come. Thank you again for your continued support and we will see you in the arena!
-Hugo Martin, Game Director
Balance Changes for Console only

SLAYER
- Increased base bullet ammo from 72 to 84 (Allows 2 more Heavy Cannon Precision Bolt shots)
- Increased base energy ammo from 150 to 175 (Allows 1 more Ballista shot)
Known Issues
TEAM HEAL
- Current description states: “Gain access to a heal that heals 50% of your health and 25% of your teammate’s health”
- This is inconsistent with the in-game behavior after the latest BATTLEMODE balance changes
- On PC TEAM HEAL grants both the caster and teammate 30% of their health
- On Console TEAM HEAL grants both the caster and teammate 25% of their health
HEALING ZONE
- Current description states: “All player demons heal for 100 health every second while inside. Lasts 8 seconds”
- This is inconsistent with the in-game behavior after the latest BATTLEMODE balance changes
- Player demons heal for 90 health every second; the zone still lasts 8 seconds
FIT MEATBALL
- Current description states: “Your Aerial Dash ability recharges 50% quicker”
- This is inconsistent with the in-game behavior after the latest BATTLEMODE balance changes
- The recharge is now 33% quicker