
Fallout 76 (PC)
Buy GameFallout 76 – One Wasteland, Season 2, Daily Ops & More in Patch 22
Fallout 76 (PC)
Buy GamePatch 22 has arrived for Fallout 76 players and it’s one of the biggest updates to date, with the kickoff of Season 2, a brand-new system of daily repeatable missions, Legendary Perks and rebalanced combat across the game.
Learn about everything coming in Patch 22 below.
Explore One Wasteland
The biggest update coming in Patch 22 is a complete game-changer. The One Wasteland system adds a brand-new level of freedom to how you explore Appalachia. With this new system you can traverse the wasteland however you want, whenever you want and with whomever you want, even if you’re a newcomer to the game. Previously, new or low-lever players might have faced serious difficulty if they ventured too far away from the early game area, encountering creatures way too difficult for them to handle. But with One Wasteland, those creatures will level set to each individual player.
“One Wasteland is our name for re-balancing the game to make is so that low level players have a less difficult experience at the beginning of their Fallout 76 adventure, and so that higher level players continue to be challenged,” explains Project Lead Jeff Gardiner. “New players will now be able to explore the wasteland of West Virginia without the difficulty spikes that they would previously encounter. For Veterans, they’ll be able to go back to several previous areas of the game and find new challenges. And both types of player will be able to group together to build, quest, and tackle events, as monsters are leveled in real-time to compensate for any level differences. A low-level player will be fighting a low-level monster, while a high-level player a high-level monster.”
Learn more about One Wasteland in this feature.
Season 2: Armor Ace
The second Season also kicks off with Patch 22, and features a new S.C.O.R.E.board and awesome new rewards. In Season 2, you’ll Join the true American champion, Armor Ace, and his patriotic Power Patrol on their march to freedom across the globe to defeat the Subjugator!
As with The Legendary Run, there will be 100 ranks for you to achieve during our second Season. As you rank up, you’ll unlock tons of rewards including:
- A new Greenhouse wall and ceiling set
- A Subjugator Outfit
- A new unique Power Patrol set of Power Armor
- Cosmetic Rewards from both the Power Patrol and the Red Vipers
- Some new fun in-game items including Keycards to help you nuke the wasteland and Vintage Nukashine

Learn more about Armor Ace in this feature.
Legendary Perks
Legendary Perks are also coming in Patch 22! Now, starting at level 50 you can unlock Legendary Perk slots in your S.P.E.C.I.A.L. menu. Each Legendary Perk has four ranks, which you can reach by scrapping unwanted Perk cards. You can unlock an unlimited amount of Legendary Perks, but each slot will take exponentially longer to unlock after the first.
Some of the Legendary Perks include:
- Brawling Chemist: Automatically generate a powerful combat enhancing chem at regular intervals
- Collateral Damage: Enemies killed with a melee weapon have a chance to explode
- Reboot: Chance to auto-revive with full health if you die in Power Armor
In addition, you might also get a Legendary boost to your S.P.E.C.I.A.L. stats, that give you bonus points in a specific stat as well as bonus Perk Points for that stat. These Legendary Perks will also increase as you rank them up. For example, if you have rank 3 Legendary Charisma, you’ll get +3 Charisma and +3 Charisma Perk Points. (Perk Points cap at 15.)
Daily Ops
Get even more out of your dungeon runs with Daily Ops, a new system that adds replayability to dungeons. “Appalachia has a wide variety of interesting dungeon locations, many of which have little reason for return visits after initial exploration,” explains Lead Level Designer Steve Massey. “Daily Ops is a repeatable gameplay system that allows players to hop into one of these dungeons and fight challenging waves of randomized enemies while completing a series of objectives. This combat feels unlike anything else in the game – not just because of the intensity, but also the Enemy Mutation system, which makes for more challenging encounters that will push player builds and abilities to the limit. It’s a perfect compliment to our One Wasteland feature because you can fight in any dungeon in the world and have an exciting and balanced experience.”
In addition to randomized enemies and objectives, the foes you face will also have their own unique twists, thanks to the new Enemy Mutation system, which as Massey explains it, functions as “a parallel to the mutations that players can get. They give every enemy you face a superpower that forces you to change play patterns, think creatively and group up to succeed. Enemies can explode on death, freeze you with their attacks, be cloaked when not attacking, or only be killable by a melee attack. Additionally, each game mode features a default mutation that compliments the mode and dramatically changes the way the combat scenarios play out.”
The tiered reward system is designed to heap bonuses on players who take advantage of everything the Daily Ops have to offer. Players may only receive the full rewards for completing Daily Ops once per day, but as Massey explains it, the rewards can be awesome: “With just one top ‘Elder Tier’ run, you can get the following: a large XP grant, two currency grants, two legendary items, and a ‘care package’ consisting of ammo, first aid, and explosives. Additionally, you have up to three rolls from the Rare Item list, featuring a great list of unique items. A few examples are a new, customizable melee weapon called the War Glaive, as well as a C.A.M.P. item that can cure diseases! We’re also planning to add to this Rare Item reward list early and often to keep the rewards for Daily Ops fresh and exciting.”

And Daily Ops will just keep evolving, with new Enemy Mutations, new rewards, new game modes and new locations. The team at Bethesda Game Studios will continue listening to player feedback to help drive the future of Fallout 76.