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The Elder Scrolls Online
DOOM 27 May 2019 An interview with Winter’s Fury modder Pyroscourge!
We talk with the creator of our first feature on Nods to Mods. View 
Fallout 21 May 2019 Fallout 76: Wild Appalachia Patch 9.5 Notes – May 21, 2019
We’re releasing Patch 9.5 today, which introduces the Project Paradise event and includes a number of bug fixes. Read within to catch the full patch notes. View 
The Elder Scrolls 23 May 2019 Alliance War Developer Diary – Better in 50
How do you make a card stronger in a 50-card deck? With some clever design! View 
DOOM 23 May 2019 DOOMorabilia #1 – The real-life Spider Mastermind
Uncovering the artifacts that shaped DOOM’s history! View 
DOOM 23 May 2019 Top 5 Secrets of DOOM - #1: “Secret 4”
The mark of a truly great secret is when only an exclusive few are in on it. The fourth tracked secret in Industrial Zone, the fifteenth level of DOOM II – better known as “Secret 4” – is one of the most enduring secrets in videogame history because it took literal decades to solve properly. View 
DOOM 21 May 2019 The Top 5 Secrets of DOOM - #2: Super Turbo Turkey Puncher 3
For those with a bone to pick with turkeys, DOOM 3 gave the world a chance to really sock it to those smug, gobbling feather-monsters with a fully playable arcade machine lurking in the UAC facility’s cafeteria area: Super Turbo Turkey Puncher 3. View 
DOOM 19 May 2019 Top 5 Secrets of DOOM - #4: Demon Destruction
Toward the end of DOOM (2016), the DOOM Slayer finds himself fighting through Lazarus Labs, a major source of an awful lot of the awfulness that’s been going on so far. View 
DOOM 20 May 2019 Top 5 Secrets of DOOM - #3: Dovahkiin
In Hell lies evidence of a creature from another plane. No, not a Cacodemon. Not a Mancubus, either. It’s something arguably more terrifying: a being born with the blood of a dragon in the body of a mortal, capable of consuming the very soul of the winged terrors and wielding their devastating power as its own. View 
DOOM 18 May 2019 Top 5 Secrets of DOOM - #5: Wolfenstein 3D
Secret levels have been part of DOOM’s pedigree from the very beginning, with the original DOOM launching with four entire maps that can only be accessed via secret methods within the game. DOOM (2016) took the concept up a notch by hiding a classic level – complete with retro graphics – within every map in the game. View 
The Elder Scrolls 16 May 2019 Alliance War Developer Diary – Making Mobilize
How do you encourage an Item-heavy mechanic when you need creatures to pull it off? You include a creature with your Item! View