The Load Order For Beginners and Advanced Users X1 Optimised Official Thread
The Load Order Beginners & Advanced Information Thread - X1 Optimised
Ever notice how you randomly CTD for no discernable reason? Ever been told it's your "load order" but you follow a strict guide and still get a crash? My team and I are here to help. The team members include my right hand Champion DuarteVader, RebelAlliance, Bodza, Barbarian 7, and campolo313, We will help you succeed at building your favourite game plays.
9 times out 10 your crash is being caused by a "dirty" mod. These are mods that have been improperly imported from 32bit to 64bit and weren't cleaned in xEdit. Even mods made in 64bit need to be cleaned! Changes from USSEP should always carry over even if USSEP isn't a requirement. There is no ifs and ands or buts about it- we MA’s and OMA’s must clean our mods!
Don't worry about your categories or slots, instead focus on reading what the mod changes and place it accordingly.
For instance - M'rissi's Tales of Troubles edits the Alchemist Shack area so you don't want to have a mod with a house there. If a mod edits the area, like adds bandits or guards, place M'rssi under it. Doesn't matter where it is, as long as you follow that.
BUT WHY GUYS?!
Mods loaded last are the winners of the race. Whatever edits they have take center stage and the game ignores any other edits.
General Guideline For X1 Users:
Master Files - such as USSEP o r Campfire
Foundations - This includes things like Survival Patches or Ars Metalica or Cutting Room Floor
Quest Alterations - Such as Paarthanax Dilema or Gildergreen Regrown
Menu /Font Changes Such as Sovngarde Font by Mist
Pure Crafting items/Craftables Such as Northborn Furn Hoods or Better Bows Integrated
Perk Overhauls Such as Ordinator
Magic Overhauls Such as Apocalypse
Magic Spells that are added by crafting only, magic spells that add books IN CELLS OR THE WORLD can usually be placed anywhere UNDER another mod that changes the room/area.
Leveled Lists Pick Just One! This includes mods like MLU. If you have a mod that has crafting + leveled list, always place it ABOVE major leveled list overhauls so that your lists are consistent and you can still craft the items
Item Changes - Such as stats on weapons or name changes
Audio - Sound/Music Changes
Idle/Animation changes - ONLY USE ONE TYPE OF IDLE CHANGE AT A TIME. Do NOT remove Idles during a current save game.
Skin Mesh & Textures - you should only pick one. Picking more than 1 causes neckseams and overlaps.
Mesh and Texture Fixes - such as Old Kingdom Armours or Weapons, Skyland, Graphics Packs
Grass/Flora Changes - This is for grass mods like Veydosebrom, not just texture files
NPC AI mods - such as Follower Overhauls or My Home is Your Home
Immersion Mods, such as Immersive Citizens or Wet and Cold
NPCS facial changes Mods like Divine People Overhaul edit NPC facial structures to make sure they don't look stupid
Interior Lighting Mods/ Interior Decorating mods
Exterior Location Placement Single Edits (Such as modifications to Mixwater Mill or Animal Placements)
Exterior Location Placement Multiple Edits (large overhauls like M Rens or Divine Cities)
Gameplay Mechanics such as Wildcat, Smilodon, Mortal Enemies, Better Detection AI
Unique Follower mods such as Inigo
Quest Mods with Area Edits & NPCS
Map Mods such as Quality World Map and any patches to go with it - other mods that edit the roads will not be seen by the map so this is a safe place to put it.
Specialized Mods that require the lowest possible order due to specific requirements - such as Alternate Start LaL and Colour Patches Remover
What about leveled lists?!!!
You should only have ONE type of loot modification mod and ONE type of creature level/delevel mod. More than that and you're just being silly. Because X1 users have zero way to Bash their mods together, a leveled list will overwrite another. Don’t use two mods that adds new items unless it has self contained script to inject new items or has a pure crafting menu. Mods such as WiC does it right because you get to craft all the items and there are ZERO conflicts. Note: If you have a mod that does both, but you like another mod that’s a standalone loot OR creature mod, place that standalone under the other and it -should- work.
And since Arthmoor gave me his stamp of approval, seen here, I'm gonna say this is pretty darn good.
But I'm still crashing D:
You have a dirty mod or you aren't reading the description properly. If 2 of your mods both edit Belethor's Goods, don't load both of them, pick the one you like most and use it. Try the next one on another playthrough. The point is YOU are responsible for your playtime. So pick what really interests you and go for it.
But um..what about PC users...?!
PC users have had the privilege of their own load orders + xEdit and Wrye Bash to help them. This thread is exclusively for X1 users and to an extent , PS4 users. Do not come here to argue or claim ‘your’ way is better. Your load order will rarely be the same as another person so please be respectful towards one another.
I NEED A TEMPLATE! HALP!
I got you covered. Go to google.com and in your google drive, create a new spreadsheet. Click on: https://goo.gl/DPwS8B and copy to that spreadsheet. Now you can fill out your mods :)
Proper Load Order Help Lists for X1 Users:
Please make sure you use a separate utility such as googledocs, or pastebin to post a LINK to your load order. Do not spam the forum thread with it. It gets messy so keep it classy, keep it clean.
Proper Removal and Updating of X1 Mods:
Removal should always to be followed by a hard reset, installation / updates should be ok with a simple exit to dashboard, but hard reseting, or at least restarting the X1, is the foolproof method for all mods and X1 models
This thread is a reflection of years of modding Skyrim, being an OMA and you know, something to be said with Arthmoor, Destroyer of Bugs, approves an LO. You won't get that service anywhere else :)
Official LO Leaders:
DuarteVader (Just Vader to you)
Anyone else giving advice here without clearance should be taken with a grain of salt ;)