[RELz] The Unique Landscapes Project
The Unique Landscapes Project
Here you find our current releases and information about updates. Praise, criticism, questions and bug reports should be posted in this thread. The previous thread can be found here.
Unique Landscapes (short: UL) is based on the vision of a diversified and beautiful Cyrodiil. Imagine a world where exploring not only means to find new enemies and treasures but to enjoy gorgeous landscapes, a world where every step could lead to a new and unique visual experience. That is the Cyrodiil UL is working on.
To achieve a goal that huge, the UL project consists of multiple single mods. Each mod modifies a part of Cyrodiil, following a single theme. Usually UL mods get developed completely independently from each other. This way each modder has a maximum of freedom to work on his or her vision, so every UL mod gets its own style and contributes to the diversification of Cyrodiil.
:: UL Mod Counter ::
** Released: 28 ** Work-in-progress: 3 **
:: Progress Status ::
35% Gold Coast Farmlands
20% Niben Barnyards
75% Niben Wetlands
:: Latest Headlines ::
2017-May-01: UL Patches Compilation v12 released, patches updated to work with ULs v2 and to provide patches for the Merged ESPs
2017-May-01: UL Compilation v2.1.0 released, containing v2 of all Unique Landscapes. Merged ESPs recreated, now considered final instead of experimental
2017-May-01: All Unique Landscapes updated to v2. This is a maintenance update, no new content (Note that Stendarr Valley v2 is currently only available in the UL Compilation v2.1.0, as the UL Council does not have editing access to the Stendarr Valley page on Nexus)
2017-Mar-31: Moved thread to Bethesda.net due to Bethsoft forums scheduled for lock down from 7th April 2017. Spoiler tags do not work on Bethesda.net so historic list of Latest Headlines dropped from post to reduce length. Character limit on Bethesda.net prevented inclusion of entire opening post for this thread, so details transferred to articles on Nexus instead
Due to the severe limits of the new bethesda.net forums it was not possible to include the entire opening post from the old forums nor to provide links to each Unique Landscapes mod. Instead please read the following articles for links to the mods and all the information originally provided in the opening post of this thread from the old forums: