I’ve noticed a lot of people have having a very hard time dealing (or adapting to) the changes to a single entry, spin off variant fallout 76.
From weapon with condition degeneration/level requirements, non hostile/quest npc’s, the Scorched, multiplayer, pvp etc.
Nobody has clearly came out and made the direct distinction between 76 and the single player variations.
In the Single player Fallouts YOU are the most important character (The Chosen One/Dovahkiin) YOU are bigger than the world, the whole world revolves around YOU. Nothing of importance can happen until YOU decide it does, YOU have all the power.
In 76 you must revolve/adapt to the WORLD. The WORLD is bigger than you. Your actions barely cause a ripple in the WORLD and therefore it’s the rest of the WORLD that has all the power.
I can see (obviously) why a lot of people are having a hard time with this concept. Asking some people to surrender power even in something fictional, is asking to much from them. You could call it entitlement or narcissism but they cannot accept not being at the center of a universe, even if it’s a fake.
On another issue... please stop calling 76 a “MMO”, it’s not. It’s as much an “MMO” as the Online mode of Grand Theft Auto V.