4292 Fallout 76
17337 Fallout 4
Играю на PS4. Второю неделю не могу зайти в Клуб творчества. Вбиваю логин и пароль, не заходит, то время истекло, то просто возвращается в раздел пользователя. Может кто подскажет что-то?
Это не сюда, это пиши в техподдержку.
1198 Fallout Shelter
Legendary Dwellers are ultra-rare. Three are obtainable through quests (Sarah Lyons, Three-Dog and Preston Garvey). The others you can only get through lunchboxes. In my current vault I have three additional legendaries, with 135 lunchboxes opened (though those gave me also a few legendary pets)
I would say (gut feeling) that 1 lunchbox out of 20 gives you a legendary dweller or pet.
Just keep in mind that legendary dwellers don't offer any special advantage beside the fact that you have to train them less. In the contrary, they will most likely be inferior to dwellers trained and leveled from the bottom up.
198 Fallout 3
Obviously a complete remaster would be everyones dream, but I would agree just a clean up with a few simple imrpovements would be better than nothing and releasing a version with console mod support would sell like crazy.
@Ryker61 It is not impossible to run through the DLC without buying from the vending machines. I played through the whole DLC, never once bought anything out of the machines. If you were smart and went for the Ghost People's heads, they aren't bullet sponges.
My only response to this comment is I was done with this thread a month ago.
510 Fallout Series
It could work in a vault with an experiment set up where every decision is done by court case
110 Fallout Lore
@Sadishist said:Well either way, despite eventually turning feral they still have longer sapient life span than humans right?@Vegna said:So far we have Jason Bright, Oswald and Hank from FO2 as being the only intelligent glowing ones in all the games so it shows how rare it is for them to survive like that.
@Sadishist said:But what about Jason Bright, as a glowing one he emits radiation and still isn't feralSay a normal ghoul is trying to prolong his mental health and not turn feral, how should he go about doing it? Avoid radiation? Eat fresh fruits and veg? Maybe surgery?Avoiding radiation is the only clear cut way. How much they need to eat/drink has been debated in the games.
From what we see in Nuka World people have seen ghouls eventually go feral and believed it was only a matter of time. Whether that is always the case for every ghoul? good question
Well we don't actually know the lifespan of someone who is ghoulified as people prewar who were turned into them are still alive and active 210 years later
@Riuken I will be redesigning this room (because I was n00b when i started :P) , but i.e. this was one temp solutions I did so my character didn't have to run about - same with cooking stuff nearby, i never spent too much time in this room, as I spend more time in Shauns room with Shaun ... so whatever you imagine would beat my temporary solutions *smirks*