Fallout 76 Subcategories
4271 General Discussion
You can change anything else, even sex, so I don't see why it would be a horribly bad thing if it was limited in some fashion (expensive, for example). One of the reasons they went to the card system in the first place was because it was expandable. They would have liked to have included new perks with Fallout 4 DLC but ran into the problem of answering the question, "Where would they go?".
If the SPECIAL assignments are going to be permanent, then the players need to have all the information necessary to make informed choices. This is impossible if the game continues to grow and evolve over time, as the perks available three years down the road may be quite a bit different from those available at release. New perks and new perk combinations introduced to the game can change the calculus of SPECIAL selection.
You don't want to find yourself feeling you have to restart because the character you've been playing for a year and a half can't get a new perk or perk combo that simply wasn't available back when you assigned his SPECIAL points.