Creation Kit Subcategories
677 Skyrim SE
I am new-ish to modding. I have made homes and such in Morrowind and Oblivion back in the day, but that was about it. I now play SSE on PC and PS4. I am wondering how I would go about limiting the amount of arrows you can hold (in a quiver) Would this take scripts and would I be able to create said mod for both PC and PS4? Thank you for any information, links, or advice given.
711 Fallout 4
I only have the VR version of fallout 4 and want to make mods. Is there a way I can get the creation kit to work with it? For those unaware, the VR version is pretty much exactly the same game, and mods that work for the regular version, will most of the time work for the VR version. I tried installing the Creation Kit into the VR's folder but end up getting errors and it never loads. These are two errors that pop up:
1. The code execution cannot proceed because GFSDK_SSAO_D3D11.win64.dll was not found
2. The code execution cannot proceed because GFSDK_GodraysLib.x64.dll was not found
Fallout VR isn't compatible with the creation kit. Although VR isn't officially compatible with VR many mods do apparently work with it (provided they don't include terrain files etc) but the CK itself won't. If you want to use the CK you'll need to buy the normal non-VR version of the game on PC.
Is there a way I could take physics data from Skyrim as well as the "game environment" information and pass it to a notepad file. A couple of examples, the current weather condition experienced by the Dragonborn (player) take that weather ID and send it to a notepad file? Here's another example, if the dragonborn is on a mountain slope, could I get that angle at which the dragonborn stands on that slope (this is where the physics data comes in) and get it sent to a notepad file?
When I was modding Fallout 3 I had some problems getting the GECK and Fallout 3 to work on my Win 8 PC, I would get random crashes in game If I remember correctly. This is what I did to fix it in my instance:
The game engine has some issues with processors that have more than 2 cores. You can force the game to only use two of them and it will stop the freezing. I haven't had it freeze once since I did this several days ago.
Open up the fallout.ini file in: My Documents\My Games\Fallout3
Find the line:
change it to:
Add another line after it and insert:
This will limit the game to 2 cores and prevent the engine bug from causing the game to freeze.
Strange. Downloading GECK through the official website works just fine for me.
The only thing I could figure out is that if I switch to full-preview mode and then add the hood, the CS doesn't crash.